{"id":11040,"date":"2025-10-21T11:26:48","date_gmt":"2025-10-21T11:26:48","guid":{"rendered":"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/"},"modified":"2025-10-28T09:30:56","modified_gmt":"2025-10-28T09:30:56","slug":"augmented-reality-vs-virtual-reality","status":"publish","type":"post","link":"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/","title":{"rendered":"Augmented Reality vs Virtual Reality: Understanding Core Differences"},"content":{"rendered":"\n<p><em>Have you ever thought in technology terms about what augmented reality is versus virtual reality?<\/em><\/p>\n\n\n\n<p><a target=\"_blank\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/role-of-ai-in-education\/#10_Augmented_Reality_AR_and_Virtual_Reality_VR\">Augmented reality and virtual reality<\/a>\r\n are two distinct forms of technology which create 3D simulations. <strong>AR &amp; VR both do 3D simulation in a <a target=\"_blank\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/10-computer-characteristics-every-child-should-know\/#What_is_a_Computer\"><strong>computer<\/strong><\/a>\r\n-generated environment that feels real.<\/strong><\/p>\n\n\n\n<p><strong>AR is any kind of digital artefacts, images, videos or experiences overlaid with computer-generated images\/3D models that augment the real thing.<\/strong> In VR we put the user in another world through headsets and tracking.<\/p>\n\n\n\n<p><strong>AR \/ VR are used in banking, <a target=\"_blank\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/what-is-education\/\"><strong>education<\/strong><\/a>\r\n, finance, business, hospitals, etc<\/strong>. AR\/VR knowledge is a must in this tech-driven world. They are neither like the other; They&#8217;re related but serve different purposes.<\/p>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_76 counter-hierarchy ez-toc-counter ez-toc-transparent ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #ffffff;color:#ffffff\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #ffffff;color:#ffffff\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#What_is_Augmented_Reality\" >What is Augmented Reality?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#What_is_Virtual_Reality\" >What is Virtual Reality?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#Top_9_Differences_between_Augmented_Reality_Virtual_Reality\" >Top 9 Differences between Augmented Reality &amp; Virtual Reality<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#1_Definition\" >1. Definition<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#2_Experience\" >2. Experience<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#3_Accessibility\" >3. Accessibility<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#4_Tools\" >4. Tools<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#5_Primary_Purpose\" >5. Primary Purpose<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#6_Interaction\" >6. Interaction<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#7_Technology_Used\" >7. Technology Used<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#8_Application\" >8. Application<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#9_Examples\" >9. Examples<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/#Ending_Thought\" >Ending Thought<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_is_Augmented_Reality\"><\/span>What is Augmented Reality?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p><strong>AR puts <a target=\"_blank\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/digital-learning\/\"><strong>digital learning<\/strong><\/a>\r\n information, pictures, sounds, and 3D graphics on top of the real world in real time &#8211; to change how people see the real world.<\/strong><\/p>\n\n\n\n<p><strong>The first functional AR systems that gave users mixed reality experiences were in the early <\/strong><a href=\"https:\/\/en.wikipedia.org\/wiki\/Virtual_fixture\"><strong>1990s &#8211; Virtual Fixtures<\/strong><\/a><strong> in the US Air Force Armstrong Lab in 1992.<\/strong><\/p>\n\n\n\n<p><strong>Earlier AR was only meant for fun\/entertainment. Later on, it was adopted for commercial and school purposes. <a target=\"_blank\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/technology-in-education\/\"><strong>Technology made education<\/strong><\/a>\r\n mobile and flexible so that anyone can learn anywhere.<\/strong><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_is_Virtual_Reality\"><\/span>What is Virtual Reality?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p><strong>In virtual reality (VR) computer modelling and simulation allow one to interact with an artificial three-dimensional (3-D) visual<\/strong> or other sensory environment.<\/p>\n\n\n\n<p>VR applications take the user into an<strong> interactive environment resembling reality via goggles, headsets, gloves or body suits that send information<\/strong>.<\/p>\n\n\n\n<p><a href=\"https:\/\/en.wikipedia.org\/wiki\/Virtual_reality\"><strong>Virtual Reality first appeared in the 20th century through work by Ivan Sutherland <\/strong><\/a><strong>and Bob Sproull in 1968. In the late 1980\u2019s, Jaron Lanier popularised it.<\/strong> Nowadays, virtual reality is used everywhere &#8211; in video games and even in education. It&#8217;s a game &#8211; and it helps students with <a target=\"_blank\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/what-is-the-primary-purpose-of-developing-critical-thinking-skills\/#What_is_Critical_Thinking\">critical thinking<\/a>\r\n.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Top_9_Differences_between_Augmented_Reality_Virtual_Reality\"><\/span>Top 9 Differences between Augmented Reality &amp; Virtual Reality<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p><strong>Augmented and virtual reality are two different things in 3D simulation. <\/strong>Augmented Reality places electronic things on top of the actual thing and Virtual Reality places the user in a totally simulated environment. Here are the differences between AR &amp; VR.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td class=\"has-text-align-center\" data-align=\"center\">Aspects<\/td><td class=\"has-text-align-center\" data-align=\"center\">Augmented Reality&nbsp;<\/td><td class=\"has-text-align-center\" data-align=\"center\">Virtual Reality&nbsp;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Definition<\/td><td class=\"has-text-align-center\" data-align=\"center\">AR overlay digital learning infographics, pictures, sounds or 3D graphics on top of the real world in real time.<\/td><td class=\"has-text-align-center\" data-align=\"center\">In virtual reality this is done through computer modelling and simulation where students work with a 3D visual element or some other sensory environment.<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Experience<\/td><td class=\"has-text-align-center\" data-align=\"center\">AR uses smartphones, tablets, and AR glasses. So less hardware is needed, and it is simpler to use.<\/td><td class=\"has-text-align-center\" data-align=\"center\">VR is more immersive &#8211; it shows the world in which someone lives. In a VR headset you go digital.<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Accessibility<\/td><td class=\"has-text-align-center\" data-align=\"center\">AR can be accessible on smartphones and tablets, and it can also be used on computers or AR glasses.&nbsp;<\/td><td class=\"has-text-align-center\" data-align=\"center\">VR is mostly accessed in VR headsets, VR glasses, gears and so on.<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Tool<\/td><td class=\"has-text-align-center\" data-align=\"center\">Most AR tools run on phones and tablets with cameras and sensors inside.&nbsp;<\/td><td class=\"has-text-align-center\" data-align=\"center\">For VR, you need special gear like VR headsets, such as Oculus Quest, and HTC Vive and often hand controllers or body trackers.&nbsp;<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Purpose<\/td><td class=\"has-text-align-center\" data-align=\"center\">The main purpose of AR is to project digital information so that anything becomes a platform for learning.<\/td><td class=\"has-text-align-center\" data-align=\"center\">VR is perfect for games, simulations and all other real-world copies of things.<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Interaction<\/td><td class=\"has-text-align-center\" data-align=\"center\">Interaction in AR is not necessarily confined to virtual reality but involves input via keyboard, monitor or other devices.<\/td><td class=\"has-text-align-center\" data-align=\"center\">All that interaction happens digitally in VR with hand controllers &amp; gestures. In VR you can not touch or feel reality<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Used Technology<\/td><td class=\"has-text-align-center\" data-align=\"center\">AR uses technology from your camera, sensors, GPS &amp; gyro to overlay digital content in real data.<\/td><td class=\"has-text-align-center\" data-align=\"center\">VR uses technology such as head tracking, motion sensors, haptic feedback, spatial audio, and high-end graphics rendering.<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Application<\/td><td class=\"has-text-align-center\" data-align=\"center\">AR has applications in retail, education, interactive learning, healthcare, real estate, etc.<\/td><td class=\"has-text-align-center\" data-align=\"center\">VR is used for video games, training simulations, therapy and virtual tourism.<\/td><\/tr><tr><td class=\"has-text-align-center\" data-align=\"center\">Examples<\/td><td class=\"has-text-align-center\" data-align=\"center\">Pok\u00e9mon Go, Ikea, Snapchat filter, Google Lens, etc.<\/td><td class=\"has-text-align-center\" data-align=\"center\">Beat Saber, VR Chat, Google Earth, etc.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"1_Definition\"><\/span>1. Definition<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>AR: <strong>AR makes real things look digitally more like images, text or 3D models.<\/strong> It combines virtual objects with real things so people can feel both at the very same time.<\/li>\n\n\n\n<li>VR: In VR you get an entirely digital experience in place of the actual thing. <strong>In VR, users go to a virtual world that resembles real world places or imaginative worlds.<\/strong><\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"2_Experience\"><\/span>2. Experience<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>AR: AR works better on smartphones \/ tablets \/ AR glasses. S<strong>o less hardware is needed\/simpler to integrate in daily life.<\/strong><\/li>\n\n\n\n<li>VR: <strong>VR is much more immersive<\/strong> &#8211; you receive a virtual perspective of the actual world. In a VR headset you go digital.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"3_Accessibility\"><\/span>3. Accessibility<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>AR: For the average person to use augmented reality is easier on common gadgets like tablets and smartphones. <strong>Many AR apps require no hardware.<\/strong> For some advanced experiences you need AR glasses &#8211; but they&#8217;re optional.<\/li>\n\n\n\n<li>VR: <strong>VR generally involves some pretty expensive gear like a VR headset and a few motion controllers. <\/strong>It&#8217;s also usually a very powerful computer or gaming console. And all of that makes VR less usable in everyday life &#8211; especially in schools or homes without it.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"4_Tools\"><\/span>4. Tools<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>AR: AR tools are simple &amp; free. <strong>All the AR experiences run on phones and tablets with cameras and sensors inside.<\/strong> AR glasses are more advanced but not required for most applications like Microsoft HoloLenS or Magic Leap.<\/li>\n\n\n\n<li>VR: <strong>For VR you need special gear like VR headsets (Oculus Quest, HTC Vive) and often hand controllers or body trackers. <\/strong>They are tools that put users in <a target=\"_blank\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/virtual-learning-environment\/\">virtual learning environments<\/a>\r\n. VR setups take longer and take more space.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"5_Primary_Purpose\"><\/span>5. Primary Purpose<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>AR: <strong>But that&#8217;s the whole point of AR, which makes real work easier by projecting digital information onto the real thing. <\/strong>In education, retail, and health, it increases productivity\/understanding as well as <a target=\"_blank\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/student-engagement\/\">student engagement<\/a>\r\n.<\/li>\n\n\n\n<li>VR: In VR, you get practice in the real world. <strong>It works great for games, simulations and other real-world replications where real replication is not possible or safe<\/strong> &#8211; like flight training or virtual surgeries.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"6_Interaction\"><\/span>6. Interaction<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>AR: Interaction in AR is with the real and digital world at once.<\/strong> You might, for example, tap your screen to move something 3D on your table or even walk around it in person. You&#8217;re still in your environment with AR.<\/li>\n\n\n\n<li>VR: With VR, all interaction is done digitally. <strong>Use hand controllers, gestures to pick up things, go through worlds, do jobs, etc.<\/strong> You cannot touch or feel the real world in VR.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"7_Technology_Used\"><\/span>7. Technology Used<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>AR: AR technology reads real data from your camera, sensors, GPS &amp; gyro<\/strong> to find out where you are and overlays digital content based on that.<\/li>\n\n\n\n<li>VR: <strong>VR uses head tracking, motion sensors, haptic feedback, spatial audio, high end graphics rendering<\/strong>. For 3D it uses VR engines like Unity or Unreal Engine.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"8_Application\"><\/span>8. Application<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>AR: AR has applications in retail, education, interactive <a target=\"_blank\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/flexible-learning\/\"><strong>flexible learning<\/strong><\/a>\r\n, healthcare, real estate, etc. <\/strong>And it helps you with everyday tasks by giving you real time digital information.<\/li>\n\n\n\n<li>VR: <strong>VR is used for video games, training simulations, therapy and virtual tourism. <\/strong>It works best in situations where safety, cost or logistics prevent real-world training &#8211; military exercises, medical training or architecture visualisation.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"9_Examples\"><\/span>9. Examples<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>AR: For example, in <strong>Pok\u00e9mon Go, where you have virtual creatures in real space &#8211; that&#8217;s AR. <\/strong>Snapchat filters change your face in real time, and you can try furniture in your home with IKEA Place. <strong>AR tools like Google Lens give info about things you point your phone at.<\/strong><\/p>\n\n\n\n<p>VR: <strong>Examples of VR include video games, virtual concerts for entertainment, surgical training for healthcare professionals<\/strong>, virtual property tours for real estate, and realistic combat simulations for the military.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Ending_Thought\"><\/span>Ending Thought<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>Augmented Reality uses 3D simulations but has other uses.<strong> Digital overlays make real world tasks more interactive\/informative.<\/strong><\/p>\n\n\n\n<p><strong>VR is an immersive <a target=\"_blank\" href=\"https:\/\/www.21kschool.com\/ua\/blog\/digital-technology-in-education\/\"><strong>digital technology for learning<\/strong><\/a>\r\n. Both have become commonplace in education, health, business and entertainment.<\/strong><\/p>\n\n\n\n<p>What makes AR \/ VR different is that in our tech-driven world digital experiences are part of education, work, and daily life.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Have you ever thought in technology terms about what augmented reality is versus virtual reality? are two distinct forms of&#8230; <a href=\"https:\/\/www.21kschool.com\/ua\/blog\/augmented-reality-vs-virtual-reality\/\" class=\"read-more\">Read More<\/a><\/p>\n","protected":false},"author":33,"featured_media":11092,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[149],"tags":[],"class_list":["post-11040","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-education"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.3 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Augmented Reality vs Virtual Reality | Key Differences Explained<\/title>\n<meta name=\"description\" content=\"Understand the difference between competency-based education vs outcome-based education. Get a detailed guide to know which is best for learners.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Augmented Reality vs Virtual Reality | Key Differences Explained\" \/>\n<meta property=\"og:description\" content=\"Understand the difference between competency-based education vs outcome-based education. 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